π Update notes for Countryball: World 1930 version 0.2.0
System stability improvements, UI polish, minigame fixes, and critical bug resolutions.
π Features
- Added new countryballs: Slovakia, Weimar Republic, Czechoslovakia
- New Campaign: 1930
- New units: Villager, Militia
- New weapons: Pitchfork, Old Rifle
- *Add Interactive tutorial
- Add soundtracks for training
- Add graphics settings and set FPS option
- Add chests on the outside map
- Add auto-save option and its toggle in settings
π οΈ Tweaks & Enchantments
- Redesigned:
- Main Menu (added icons for shop & collections)
- Character Selection
- Campaign Selection
- Flag Quiz
- Improved:
- Loading screen visuals
- Swipe responsiveness inside islands
- Made gold stackable
- Allowed shop to support bulk item purchases
- Display constructions by price; disable statehouse if already placed
- UI now displays messages by default
- Disabled all other buildings if no statehouse exists
- Adjusted audio sliders for better accuracy
- Optimization improvements
π Bug Fixes
Critical:
- After save/load, weapon is visible but loses stats
- iOS crash resolved
- Health resets to 0 if you die during rebel training
- Losing a garrison battle allows territory to be retaken without proper battle resolution
General Fixes:
- Countries sometimes attack their own
- Weapon appears visible but is not equipped
- Defense can reach negative β fixed
- World Messages Left and Right arrows not working
- World Messages doesnβt open messages by default
- Combat surrender button unresponsive
- Campaign lost logic corrected (now ends game properly)
- Bullets reduce damage instead of increasing β fixed
- Countries lose their weapons after death/load
- Game bugs out after death because no player is left
- Fix for acquiring chest gold not updating UI
- Scrap metal canβt be bought in bulk
- Garrison purchase while in-battle fixed
- Audio sliders set to 0 still output sound β corrected
- Purchase bug: items still purchasable at 0 inventory
- Country destroyed world event doesnβt open β now fixed