v0.9 | Countryballs at War


โš”๏ธ Update 0.9

๐Ÿ“œ Update notes for Countryballs at War version 0.9

A comprehensive update introducing new features, improvements, and critical bug fixes for enhanced gameplay and user experience.

๐ŸŒŸ Features

  • Added Facebook login option for easier account access.
  • Added game news section on the main menu.
  • Added weekly challenges with custom hats as rewards.
  • Introduced Playfab authentication for better account management.
  • New countryball: Papua New Guinea.
  • Added relations system with options to improve relations and related tutorial.
  • Added AI feature to ask for money from allies.
  • Added cloud saving system.
  • Mexican-American War Campaign (1846-1848) added.
  • New units: Standard Grenadier, Dragoon, Portuguese Dragoon, and Pirate Cannon artillery.
  • Added new achievement.
  • Redesigned leaderboard tabs (Local and Global).
  • Made custom hats wearable on countryballs from Character Selection tab.
  • Added loading screen visual image.
  • Added privacy policy and terms of services link in game settings.
  • Added UI resize option and graphics quality settings (Low, Medium, High).
  • Added settings -> Delete Account logic.
  • Added a sound effect for Country entered the game popup.

๐Ÿ› ๏ธ Tweaks & Enchantments

  • Optimization improvements for low-end devices.
  • Organized game settings area.
  • Translated store names for all languages, changed game icon.
  • Updated game description and app icons on mobile stores.
  • Updated store banner and icon on Play Store, App Store, and in Unity game.
  • New combat background.

๐Ÿž Bug Fixes

Critical:

  • Fixed units sometimes overlapping each other in combat.
  • Fixed issue saving local ranks (countryball data).
  • Fixed American Revolution campaign map bug on iOS.
  • Fixed bug: audio battle sounds still play when all audio is set to zero.
  • Fixed Italian Grenadier Level V cost being 0.
  • Fixed Republic of Texas being present but unable to unlock.
  • Fixed localization bugs.
  • Fixed AI sending all units to help allies illogically.

General Fixes:

  • Addressed historical error with Louisiana Purchase (France’s territories).

One response to “v0.9 | Countryballs at War”

  1. Hello.I’m a Japanese user of your game,Countryballs at war.
    When I”a playing it,the same army tree is sometimes duplicated(is not due to the annexation of a puppet),so other countries wast money and resources to advance replicated one and form low level army. It makes “difficulty:hard” easy.Is it bug๏ผŸ

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