Field Report
August 5, 2025
v0.4.0 | Countryball: World 1930
Update 0.4.0
Update notes for Countryball: World 1930 version 0.4.0
A substantial update introducing new units, buildings, smarter AI, UI enhancements, and critical bug fixes to boost performance, strategy depth, and overall polish.
🌟 Features
- New Units: Trenchman, Militia II…
- New Countryballs: Switzerland, Persia, and Portugal join the world stage
- New Building: Watch Tower – spawns garrisons and adds frontline defense
- AI Enhancements: Smarter defense using towers on capitals and dynamic weapon switching
- UI Improvements:
- UI resize option for better accessibility
- Campaign general box now visualizes energy levels
- Improved "Join Battle" panel and Load Game UI
- Character selection now features swipe sound feedback
- Territory Capture Updates:
- Visual indicators and sound effects on capture
- Empty territories now reward 1 star
- Ownership now properly transfers on capture
- Garrison Enhancements:
- More soldiers and auto-garrison spawns
- New button to send garrisons directly to selected actors
- Game Progression:
- Campaign win logic implemented
- Enemy behavior updated after encirclement or full defeat
⚙️ Tweaks & Enhancements
- Optimized performance for low-end devices
- Bank now collects gold from all connected mines
- Increased base resource generation by +2
- Reduced construction wait times for faster base development
- Dynamic star icon for capital cities
- Starting buildings now spawn consistently on the left side
🐞 Bug Fixes
Critical:
- Fixed crash issue when starting a new game
- Canceling general templates no longer gives free gold
General Fixes:
- AutoResolve ad not triggering – fixed
- Movement state glitch after combat – resolved
- Various border rendering issues – corrected
- Gold income UI bug – fixed
- General energy not restoring properly – now resolved
- Military Base recruitment not functioning – fixed
- AI mistakenly taking control of player generals – resolved
- Stat inflation and leveling bug – corrected
- Accessing buildings under construction – fixed
- Player joining their own side mid-battle – resolved
- Inconsistent starting building position – now reliable
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