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Field Report

August 7, 2022

v0.2 | Countryballs at War

countryballs-at-warupdate-notes

Update notes for Countryballs at War version full 0.2.

Fixed many bugs and made some tweaks to create a better gameplay experience.

🌟 Features

  • New countries; the Zulu Kingdom and Liberia
  • New units; Tribal Hunter, Spearman, Warrior, African Archer, and African Musketeer.
  • Two new unlock countryball mechanics.
  • Ability to annex puppet states.
  • Randomized AI option at the start of the game.
  • Player can now see if the country will accept or decline the diplomatic request before sending it.
  • Added power comparison bar to combat panel.
  • Defenders now start on the right side of the combat terrain.
  • Three rebellions will now cause the country to be gone.
  • Clicking a unlock unit box now shows the unit's total stats.
  • Default map skin changed as in the game trailer.
  • Combat loot is now divided between the countries that joined it.
  • Player's units in combat now start moving as soon as the combat starts.
  • Now, only some countries' AI prefer to attack and colonize lands far away from their mainland.

🐞 Bug Fixes

  • Fixed a bug where countryball collections would suddenly reset.
  • Fixed a bug where some melee units were doing rifle animation.
  • Fixed a bug where the main menu and character selection panels would merge.
  • Fixed a bug where combat earnings/expenses would give different amounts than written.
  • Fixed a bug where canceled recruits would not give the resources back.
  • Fixed a bug where after recruiting, upgrading, and unlocking units, resource texts wouldn't update.
  • Fixed a bug where a country would declare war or become allies with one of its puppets' puppets.
  • Fixed a bug where the game wouldn't give any food after capturing all territories.
  • Fixed a bug that would cause units to duplicate after combat.
  • Fixed a bug that would cause some combats never to end.
  • Fixed a bug that would cause combat losers to earn money instead of losing.
  • Fixed a critical bug where players can win any battle by dragging units to enemies' areas.
  • Fixed a bug where 'Play Count' text would appear every time as 0 in the character selection panel.
  • Fixed a bug where each country would show as their own enemy when they became a puppet state.
  • Fixed some wrong translations.
  • Fixed a bug where countries would be able to join the same battles more than one time.
  • Fixed a bug where units would pass through others in combat deployment.
  • Fixed a bug where weapon sounds wouldn't get affected by the game sound volume.
  • Fixed a bug where some unlocked units would become locked again after some time.
  • Fixed a bug where the game would give different food each turn than written in the reports panel.
  • Fixed a bug where Pirates' allies, enemies, and puppets would suddenly reset after they arrived a second time.
  • Fixed a bug where AI would never recruit some units.

⚡ Optimizations

  • Character loading screen now does not lock the game for some time.
  • Loading screen durations between map and combat are now 3x shorter.
  • Swipe and zoom values changed to make the camera movement smoother.
  • Auto resolve now does not reload the scene.
  • Clicking big countries in observe mode does not lag the game anymore.
  • Small graphic improvements

⚖️ Balancing

  • Now, every unit has the same constant movement speed.
  • Countries now prefer recruiting strong units in the late game.
  • The cannon range is now bigger, but its health is lower.
  • The maximum reachable happiness value is now 200.
  • Countries now manage their food and money better.
  • Losing battles and territories now decrease happiness more.
  • Winning battles now give more money.
  • Villagers and militias are now balanced to become weak in the late game.
  • Added a new upgrade tree for some units.

More Field Reports

July 8, 2026

New this week
v1.3.0 | Countryballs at War

A major update with reworked Academy upgrades, Country Mastery, a new campaign browser, superpower tiers, player titles, the VIP Shop, achievements, campaign leaderboards, a redesigned shop, tougher battles, and tons of reliability fixes.

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Read more

May 1, 2026

v1.2.0 | Countryballs at War

A major update with new campaigns, Expedition, base progression, collectible units, chests, daily rewards, expanded cosmetics, stronger battles, and smoother account recovery.

countryballs-at-warupdate-notes
Read more

February 21, 2026

v1.1 | Countryball: World 1930

Major content expansion with two new campaigns, historical events, new units and cosmetics, better progression systems, and many critical save and combat fixes.

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Read more
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