
Afghanistan
6 units from Villager to Musketeer, in 4 campaigns.
Units
In unlock order. Base stats, before Academy and mastery bonuses.
VillagerInfantry, melee. Ready from the start.
- Attack
- 6
- Defense
- 3
- Health
- 60
- Range
- 3
- Penetration
- 0
- Salary
- 20
ArcherInfantry, ranged. Unlocks after Villager.
- Attack
- 8
- Defense
- 2
- Health
- 55
- Range
- 25
- Penetration
- 0
- Salary
- 150
MilitiaInfantry, ranged. Unlocks after Villager.
- Attack
- 7
- Defense
- 2
- Health
- 50
- Range
- 8
- Penetration
- 2
- Salary
- 120
Mounted ArcherMounted, ranged. Unlocks after Archer.
- Attack
- 8
- Defense
- 4
- Health
- 120
- Range
- 19
- Penetration
- 2
- Salary
- 240
AxemanInfantry, melee. Unlocks after Militia.
- Attack
- 13
- Defense
- 22
- Health
- 120
- Range
- 4
- Penetration
- 2
- Salary
- 155
MusketeerInfantry, ranged. Unlocks after Mounted Archer.
- Attack
- 13
- Defense
- 6
- Health
- 100
- Range
- 15
- Penetration
- 2
- Salary
- 140
Cannons
Old CannonReady from the start.
- Attack
- 20
- Defense
- 1
- Health
- 50
- Range
- 30
- Penetration
- 4
- Salary
- 500
Pirate CannonUnlocks after Old Cannon.
- Attack
- 25
- Defense
- 3
- Health
- 40
- Range
- 25
- Penetration
- 12
- Salary
- 800
Blastwave CannonUnlocks after Old Cannon.
- Attack
- 30
- Defense
- 1
- Health
- 55
- Range
- 30
- Penetration
- 8
- Salary
- 850
Campaigns

Austria-Prussian War
Starts 18651 territory in Conquest54 nations

Crimean War
Starts 1848No starting territory in Conquest58 nations

Franco-Prussian War
Starts 18681 territory in Conquest55 nations

Muskets & Colonials
No starting territory in Conquest63 nations

Get Countryballs at War
On Android, iOS and Steam. About the game
Data from Countryballs at War 1.3.0.