
Persia
5 units from Villager to Elephant Archer, in 6 campaigns.
Units
In unlock order. Base stats, before Academy and mastery bonuses.
VillagerInfantry, melee. Ready from the start.
- Attack
- 6
- Defense
- 3
- Health
- 60
- Range
- 3
- Penetration
- 0
- Salary
- 20
ArcherInfantry, ranged. Unlocks after Villager.
- Attack
- 8
- Defense
- 2
- Health
- 55
- Range
- 25
- Penetration
- 0
- Salary
- 150
AxemanInfantry, melee. Unlocks after Villager.
- Attack
- 13
- Defense
- 22
- Health
- 120
- Range
- 4
- Penetration
- 2
- Salary
- 155
MusketeerInfantry, ranged. Unlocks after Archer.
- Attack
- 13
- Defense
- 6
- Health
- 100
- Range
- 15
- Penetration
- 2
- Salary
- 140
Elephant ArcherMounted, ranged. Unlocks after Musketeer.
- Attack
- 7
- Defense
- 3
- Health
- 220
- Range
- 18
- Penetration
- 2
- Salary
- 305
Cannons
Old CannonReady from the start.
- Attack
- 20
- Defense
- 1
- Health
- 50
- Range
- 30
- Penetration
- 4
- Salary
- 500
Pirate CannonUnlocks after Old Cannon.
- Attack
- 25
- Defense
- 3
- Health
- 40
- Range
- 25
- Penetration
- 12
- Salary
- 800
Blastwave CannonUnlocks after Old Cannon.
- Attack
- 30
- Defense
- 1
- Health
- 55
- Range
- 30
- Penetration
- 8
- Salary
- 850
Campaigns

7 Years War
Starts 17544 territories in Conquest44 nations

Austria-Prussian War
Starts 18654 territories in Conquest54 nations

Crimean War
Starts 18484 territories in Conquest58 nations

Franco-Prussian War
Starts 18684 territories in Conquest55 nations

Muskets & Colonials
4 territories in Conquest63 nations

Napoleonic Wars
Starts 18014 territories in Conquest41 nations

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Data from Countryballs at War 1.3.0.